There was a time when you could go to any schoolyard and see kids being kids. Kids would run, leap, throw, and exert themselves with the pure joy of uncorrupted youth. They were suddenly realizing their bodies were incredible machines capable of precise, complex movements, and the games they played developed these capabilities. Dirt clod fights, epic dodgeball matches, and tetherball developed hand-eye coordination and agility; roughhousing that never graduated into enmity taught kids the value of a few bumps and bruises (as well as how to dish ‘em out); games like tag, capture the flag, and monkey in the middle emphasized foot speed, lateral agility, and rapid changes of direction. The teacher on yard duty might hand out a citation or break up a little scuffle once in awhile, but recess was generally pretty relaxed. About the only thing your average schoolyard athlete worried about was explaining away the […]
Original post by Mark Sisson
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